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  1. #13
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    Nice progress. keep it up

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  3. #14
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    Thanks Nightfarer!
    I've been a little while between progress shots but I've been hard at work.
    Full base is done including base trims on the interior and I simulated some curtains that I'm hanging up. I've spent a decent amount of time unwrapping and getting what I've got done so far into UE4. I'm glad I did that as it really helps me get my head around the project now.
    There will be plenty of cool progress from here on out. I will probably keep away from posting many interior WIP shots just to keep some stuff a surprise though. We will see


  4. #15
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    Update for today:

    Starting to work on sculpting bases for some statues





    Edit: Updated with newer version
    The bulls head isn't pictured, I'm getting this in engine asap and then working on furnishings. Fun stuff!
    Last edited by JTrevisiol; 08-03-2015 at 02:44 AM.

  5. #16
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    Another Update
    Starting work on texturing and getting some AO bakes out of the way so I can start populating the building after I move it back to the ground. I took all the grass and plants off the landscape till the building gets a little more work done
    (I haven't adjusted roughness just yet so it's a little shiny lol)

  6. #17
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    hey josh!
    i see everybody else's attachments but i can't see yours. i can see your older post's attachments though.. i wonder is it just me?

  7. #18
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    @aktarbekci
    Thanks for letting me know! So weird, because they work fine for me. Perhaps it's because they're hosted on imgur and not referenced locally. I'll try uploading two of the recent ones onto the site and we'll see if that works
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  8. #19
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    No problems with the attachement files for me. Awesome building and sculting by the way, continue like that.

  9. #20
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    Yes i can see them now, and they look great

  10. #21
    Member JTrevisiol's Avatar
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    Quote Originally Posted by tmadec View Post
    No problems with the attachement files for me. Awesome building and sculting by the way, continue like that.
    Thanks! I will be

    Quote Originally Posted by aktarbekci View Post
    Yes i can see them now, and they look great
    Thank you I figured out why. Imgur got banned in turkey the other day. I'll continue using this sites embedding from now on instead of imgur.


    Update from this morning so far: working on materials and i'll be populating the interior space soon.
    Haven't done any lightmap work yet. That'll come soon enough.
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  11. #22
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    Today's update!

    Been working all day on behind-the-scenes stuff.
    The base building is getting wrapped up and I'm starting asset creation tonight.
    Some screenies from around:
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    lots to do still. Onward to touchups and assets

  12. #23
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    These are great models! Do you plan to have physX cloth for the curtain? It seems like a good opportunity for it.

  13. #24
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    Quote Originally Posted by Wesycg View Post
    These are great models! Do you plan to have physX cloth for the curtain? It seems like a good opportunity for it.
    Thanks!
    It's been on my mind. It'd be a great way to add movement to the scene in a non-destructive way. It'll depend on if I can get the lighting looking good on the subsurface material while it's moving. Another downside is the TXAA ghosting.
    We'll see

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