MultiScatter on big Surface
i am trying to set a landscape preset using multiscatter and stuff.
the big problem is the scene's main surface is about 20m by 20m
and i use random position. whenever i make the surface bigger,
something about 200m by 200m, the whole settings messed up.
of course the numbers are the same, but the objects become more scattered.
i don't know that should i do, i tried everything and i search a lot,
but nothing solve it.
11-05-2014 04:54 PM
Did you uwv map the surface?