VrayDirt on round edges
Results 1 to 2 of 2

Thread: VrayDirt on round edges

  1. #1
    Junior Member
    Join Date
    Apr 2014

    Default VrayDirt on round edges

    Hi guys

    I'm trying to add dirt to an object, especially at the edges, is a wooden table and some use should be observed by the passage of time, as shown in these fantastic views of Diego Querol:

    For this I am trying to use VrayDirt material and this is the result (well, just a test):

    Name:  01.jpg
Views: 5399
Size:  23.7 KB

    So far so good, but when I add a rounded edge to the object, the VRayDirt material is applied incorrectly:

    Name:  02.jpg
Views: 568
Size:  22.8 KB

    Would you know how to solve this?

    Thanks in advance!

  2. # ADS
    Circuit advertisement
    Join Date

  3. #2
    Junior Member DVCpatriot83's Avatar
    Join Date
    Dec 2015
    Mexico City


    You have to unwrap and map to apply correctly, I don't find any need in doing round corners, unless you are creating a complex animation character or model, in which anycase you would seriously unwrap to map.

    You can use VrayEdgeTex to create a virtual fillet.


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts