Road Texture with Railclone
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Thread: Road Texture with Railclone

  1. #1
    Junior Member
    Join Date
    Jun 2012

    Default Road Texture with Railclone

    Recently i have been working on a lot of jobs for a civils firm which have been mostly focused on road layouts, i have been trying to put a workflow in place using rail-clone with a selection of random custom textures to allow me to build long stretches of roads with out visible tiling. I also want there to be enough detail so that when its viewed closeup it still holds up. It is definitely tricky trying to make a long stretch of road look as nice as some of the beautiful architectural images found on here

    Software used was 3dmax, corona and photoshop
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